fix(map): don't crash when remounting with a broken cached map instance#984
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fix(map): don't crash when remounting with a broken cached map instance#984SAY-5 wants to merge 1 commit into
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When the initial map creation fails (e.g. the Maps JavaScript API didn't load), the cached map instance can return a non-Node from getDiv(). The reuse path then called container.appendChild() with that value and threw. Validate the cached div before reusing the instance, and fall back to creating a fresh map otherwise. Fixes visgl#982
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"Don't crash" is my favourite kind of external contributions :D Thanks a lot for that. I'll review it and we can probably push it to the 1.9.0 release. |
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Fixes #982
When the initial map creation fails (for example because the Maps JavaScript API didn't load correctly), the cached map instance ends up in a broken state where
getDiv()no longer returns a usable DOM node. On the next mount withreuseMaps, the reuse path calledcontainer.appendChild(map.getDiv())with that value, throwingFailed to execute 'appendChild' on 'Node': parameter 1 is not of type 'Node'.This validates the cached map's div (
instanceof Node) before reusing the instance. If it is not a usable node, the broken instance is discarded and a fresh map is created instead.Added a regression test under
map instance cachingthat fails onmainand passes with this change. Full test suite, lint, prettier and tsc pass.