uspsa
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A cross-platform desktop analysis tool for practical shooting sports. Now with 80% more Elo rating!
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Jul 14, 2026 - Dart
Pull and graph steel challenge history scores for a competitor. Source data is read from scsa.org. Requirement is to know the competitor's USPSA number.
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Oct 6, 2021 - Python
3D first-person USPSA practical-shooting range, built in Rust with Bevy 0.18 — move and shoot A/C/D paper, steel, and no-shoots; buzzer/timer, magazine + reload, hit-factor scoring, synthesized audio. Desktop & Android.
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Jun 17, 2026 - Rust
3D first-person USPSA match shooter for Windows, built in Unity 6 — procedurally-built stages, an 8-shot revolver with reload animation, and a return-fire ranchero on Stage 2. Asset-free (everything generated from primitives at runtime).
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Jun 18, 2026 - C#
A self-hostable Discord bot that monitors PractiScore club pages and posts match announcements, registration alerts, and cancellation notices to your server.
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Jun 7, 2026 - Python
A 3D USPSA-style practical-shooting stage for Android, built in Unity 6 entirely from code (no art or audio assets): A/C/D paper + steel targets, no-shoots, a buzzer-started timer, and hit-factor scoring.
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Jun 17, 2026 - C#
Unreal USPSA Match — a 3D USPSA-style practical-shooting stage for Android, built in Unreal Engine 5.7 in pure C++: a procedurally generated bay with A/C/D paper, steel poppers and no-shoots, a buzzer-started timer, Comstock hit-factor scoring, and synthesized audio.
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Jun 17, 2026 - C++
First-person practical-shooting game inspired by a USPSA match, built in Unreal Engine 5.8 (C++). Two stages — Stage 2 adds an armed ranchero who shoots back. Course of fire, scoring, and audio are generated procedurally in code.
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Jun 18, 2026 - C++
IPSC/USPSA Hit Factor Calculator & Stage Analyzer — speed vs accuracy break-even analysis with AI match insights
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Mar 11, 2026 - TypeScript
Calculate IPSC/USPSA hit factors, analyze stages, plan competitions, and track performance with a browser and phone app.
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Jul 14, 2026 - TypeScript
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