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Enhanced version of Lyra's GameplayMessageRouter, incorporating Minecraft's messaging concepts. Features unified message structs as keys, object-specific messaging, priority handling, and cancellation mechanisms. Optimized for UGC workflow.
A Unity toolkit composed of: a visual scripting Schematics editor that builds complex systems in minutes, orchestrates gameplay via automatic data- and signal-driven workflows at <0.01 ms per graph runtime with zero coupling and auto-generated pseudocode; and a library of production-ready gameplay components integrated directly into it.