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squasar/README.md

Süleyman Artun

Software engineer focused on backend systems, real-time architectures, automation, and applied ML prototypes.

I build projects around:

  • modular backend design
  • real-time and event-driven systems
  • product prototypes with full-stack scope
  • reusable frameworks and engine-style abstractions

Core Stack

Java Python Spring Boot Node.js Angular Kafka MySQL TensorFlow

Highlighted Public Repositories

  • kavunn-game-framework — a reusable Java game framework built around an entity-command architecture, with playable games and extensible rendering, physics, and asset systems.
  • backend_two — Node.js / Express backend with Socket.IO, MySQL, push notifications
  • dupia — Angular frontend prototype for a social/community product
  • Eticaret — early object-oriented PHP bookstore / e-commerce prototype
  • Puzzle — Android puzzle game with custom gameplay logic and ANN experimentation
  • SmsCatcher — Android SMS-to-email automation utility

GitHub Snapshot

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  1. SmsCatcher SmsCatcher Public

    >=Android KITKAT

    Java 1

  2. kavunn-game-framework kavunn-game-framework Public

    Snake, Blockfall, and Ashwake are powered by the Kavunn Engine — a hand-built Java game framework where one entity-command core scales into playable games, rendering systems, physics, and asset too…

    Java

  3. backend_two backend_two Public

    JavaScript

  4. dupia dupia Public

    TypeScript

  5. Eticaret Eticaret Public

    Kitap Satış Sitesi

    PHP

  6. Puzzle Puzzle Public

    Solving XOR problem with MLP in a Puzzle Game Project.

    Java