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Additional customization options for SpriteBatch#413

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scm-xbox merged 1 commit into
mainfrom
spritebatchcustom
Jul 14, 2026
Merged

Additional customization options for SpriteBatch#413
scm-xbox merged 1 commit into
mainfrom
spritebatchcustom

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@walbourn

@walbourn walbourn commented Jun 6, 2026

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  • Begin method overloads with a custom callback when preparing for render

  • Added SpriteBatchPipelineStateDescription.customCBV to allow custom uses for b0 binding slot

  • GetViewportTransform exposed as public method to support use in custom rendering

@walbourn walbourn self-assigned this Jun 6, 2026
@walbourn walbourn linked an issue Jun 6, 2026 that may be closed by this pull request
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Test coverage walbourn/directxtk12test#73

@walbourn walbourn force-pushed the spritebatchcustom branch from 1781ede to 734f266 Compare June 29, 2026 18:54
@scm-xbox scm-xbox merged commit ebaa7c3 into main Jul 14, 2026
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@walbourn walbourn deleted the spritebatchcustom branch July 14, 2026 18:14
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Custom shader buffer (b0) for instanced draws

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