Stage the remaining recommended skills for Sprint 0 adoption#9
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Agent-Logs-Url: https://github.com/diwad-code/SpaceshipGame/sessions/a4aa5c55-a257-4c5d-b51b-41757b470af1 Co-authored-by: diwad-code <250159374+diwad-code@users.noreply.github.com>
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May 23, 2026 14:20
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Pull request overview
Stages the remaining recommended skill packages for Sprint 0 by adding them under .github/skills/incoming/ (kept gated until app/CI/design pipeline exists) and updates the repo docs so the “active vs staged” split is explicit and consistent across onboarding and adoption guidance.
Changes:
- Added 8 staged skill packages under
.github/skills/incoming/(changelog-generator,webapp-testing,gh-fix-ci,codebase-migrate,game-designer,gameplay-programmer,level-designer,game-artist). - Updated core docs (README + skills adoption docs) to reflect the staged intake model and current staged set.
- Updated
SKILLS_RECOMMENDATIONS.txtto match the repository’s current local availability state.
Reviewed changes
Copilot reviewed 13 out of 13 changed files in this pull request and generated 1 comment.
Show a summary per file
| File | Description |
|---|---|
| SKILLS_RECOMMENDATIONS.txt | Updates “current local availability” to list newly staged incoming skills. |
| README.md | Documents .github/skills/incoming/ as the staging area and clarifies staged-vs-active skills in Sprint 0 guidance. |
| docs/skills-adoption/README.md | Adds a section enumerating which recommended skills are currently staged (not activated). |
| .github/skills/README.md | Notes which recommended skills are currently staged as part of the intake flow. |
| .github/skills/incoming/README.md | Lists the staged recommended skills and their gates; reiterates promotion rule. |
| .github/skills/incoming/webapp-testing/SKILL.md | Adds staged skill definition for future browser/PWA validation workflows. |
| .github/skills/incoming/level-designer/SKILL.md | Adds staged skill definition for later sector/beacon pacing and map-flow work. |
| .github/skills/incoming/gh-fix-ci/SKILL.md | Adds staged skill definition for future GitHub Actions diagnosis workflows. |
| .github/skills/incoming/gameplay-programmer/SKILL.md | Adds staged skill definition for translating approved mechanics into systems once scaffolding exists. |
| .github/skills/incoming/game-designer/SKILL.md | Adds staged skill definition for design framing without inventing blocked mechanics. |
| .github/skills/incoming/game-artist/SKILL.md | Adds staged skill definition for later visual direction and art pipeline planning. |
| .github/skills/incoming/codebase-migrate/SKILL.md | Adds staged skill definition for future structural refactors/migrations after app exists. |
| .github/skills/incoming/changelog-generator/SKILL.md | Adds staged skill definition for milestone/release summary work once release workflow exists. |
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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Before continuing narrative work, the repository needed the full recommended skill set from
SKILLS_RECOMMENDATIONS.txtpresent in-project. This change brings in the missing recommended skills while preserving the repo’s gate model: active skills stay in.github/skills/, deferred ones are staged in.github/skills/incoming/.What changed
.github/skills/incoming/for the remaining recommended items:changelog-generatorwebapp-testinggh-fix-cicodebase-migrategame-designergameplay-programmerlevel-designergame-artistHow they were modeled
name,description)Docs alignment
README.mdto reflect that the recommended set is now split between active local skills and staged intake..github/skills/README.mdand.github/skills/incoming/README.mdto make the active-vs-staged distinction explicit.docs/skills-adoption/README.mdandSKILLS_RECOMMENDATIONS.txtso the rollout docs match the repository state.Result