Polyglot developer by choice, C# enthusiast by discipline.
🔭 I’m currently working on An integrated Cross-Platform Ecosystem (Web + Android) and a high-fidelity 3D interactive experience for my diploma project. Currently mastering the full game-dev pipeline: from Blender & Substance Painter sculpting to Unity C# architecture and FL Studio sound design.
👯 I’m looking to collaborate on Interesting Unity / C# projects, small game prototypes/.
🤝 I’m looking for help with Scalable cloud architectures and low-level C# optimization. I value pragmatic, high-performance solutions over "common" standards.
🌱 I’m currently learning Deeper Unity systems, advanced C#, 3D workflow in Blender and how to combine technical skills with personal style.
💬 Ask me about Discipline, philosophy (Nietzsche & more), game development, self-improvement, or why I believe code can be a weapon.
⚡️ Fun fact I’ve been called “stubborn” since kindergarten — now I just call it discipline. I prefer my code to speak for me while I focus on results.