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machine.cpp
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214 lines (188 loc) · 5.14 KB
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#include "stdafx.h"
#include "machine.h"
#include "Instructions.h"
#include "Data.h"
#include "Library.h"
namespace vm
{
Machine::Machine(void)
{
InitLibrary(*this);
}
Machine::~Machine(void)
{
}
void Machine::Restart()
{
registers.Restart();
local_variables.clear();
PushLocalScope();
global_variables.clear();
stack.Clear();
while (callstack.size())
{
callstack.pop();
}
}
bool Machine::IsHalted()
{
return registers.IsHalted();
}
void Machine::DumpMachine(std::ostream& strm)
{
strm << "**************************************" << std::endl;
strm << "Next Instruction" << std::endl;
code.Get(registers.IP())->Dump(strm) << std::endl;
strm << "Registers" << std::endl;
registers.Dump(strm);
strm << std::endl << "Data stack" << std::endl;
stack.Dump(strm);
strm << std::endl << "Code" << std::endl;
code.Dump(strm);
strm << "Variables" << std::endl;
auto it = global_variables.begin();
for (; it != global_variables.end(); ++it)
{
strm << it->first << "=";
it->second->Dump(strm);
strm << std::endl;
}
}
void Machine::Clock()
{
if (registers.IsHalted())
{
return;
}
if (registers.IP() >= code.Size())
{
// Ran off the end of the world
throw std::exception ("Invalid IP address");
}
Instruction *inst = code.Get(registers.IP());
registers.IncIP();
inst->Execute(*this);
}
void Machine::Call(const std::string& fname, std::vector<Data>& args, std::vector<Data> ret)
{
auto it = scriptfuncs.find(fname);
if (it == scriptfuncs.end())
{
std::stringstream strm;
strm << "UserFunction " << fname << " not found";
throw std::exception(strm.str().c_str());
}
// Save the current IP
int ipSave = registers.IP();
// set the current ip to -1
registers.IP(-1);
// Save the stack position
int tosSave = stack.Tos();
// Push our function args on the stack
for (size_t i = 0; i < args.size(); i++)
{
stack.Push(args[i]);
}
// We use the call instruction to set everything up
vm::Call call;
call.ip = it->second;
call.Execute(*this);
// The return statement will set the ip back to -1
// causing the loop to terminate. Run the clock while
// the IP is valid
while (registers.IP() >= 0)
{
Clock();
}
// Reset the ip
registers.IP(ipSave);
// Pickup the return values
while (stack.Tos() > tosSave)
{
Data p = stack.Pop();
ret.push_back(p);
}
}
bool Machine::RegisterLibraryFunction(const std::string& name, std::function<void (Machine&)>& f)
{
library[name] = f;
return true;
}
bool Machine::GetVariable(const std::string& name, Data & pData)
{
bool b = GetLocalVariable(name, pData);
if (b == false)
{
b = GetGlobalVariable(name, pData);
}
return b;
}
bool Machine::StoreVariable(const std::string& name, Data pData)
{
if (LocalVariableExists(name))
{
return StoreLocalVariable(name, pData);
}
if (GlobalVariableExists(name))
{
return StoreGlobalVariable(name, pData);
}
return StoreLocalVariable(name, pData);
}
bool Machine::GetGlobalVariable(const std::string& name, Data & pData)
{
auto it = global_variables.find(name);
if (it == global_variables.end())
{
return false;
}
pData = it->second;
return true;
}
bool Machine::StoreGlobalVariable(const std::string& name, Data pData)
{
global_variables[name] = pData;
return true;
}
bool Machine::GlobalVariableExists(const std::string& name)
{
auto it = global_variables.find(name);
if (it == global_variables.end())
{
return false;
}
return true;
}
void Machine::PushLocalScope()
{
local_variables.push_back(variablemap_t());
}
void Machine::PopLocalScope()
{
local_variables.pop_back();
}
bool Machine::LocalVariableExists(const std::string& name)
{
auto it = local_variables.back().find(name);
if (it == local_variables.back().end())
{
return false;
}
return true;
}
bool Machine::GetLocalVariable(const std::string& name, Data & pData)
{
auto it = local_variables.back().find(name);
if (it == local_variables.back().end())
{
return false;
}
pData = it->second;
return true;
}
bool Machine::StoreLocalVariable(const std::string& name, Data pData)
{
local_variables.back()[name] = pData;
return true;
}
}