diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionConditionIsFirstPurpleSystemLocal.cs b/libMBIN/Source/NMS/GameComponents/GcMissionConditionIsFirstPurpleSystemLocal.cs index a5e830850..c8ef6c6df 100644 --- a/libMBIN/Source/NMS/GameComponents/GcMissionConditionIsFirstPurpleSystemLocal.cs +++ b/libMBIN/Source/NMS/GameComponents/GcMissionConditionIsFirstPurpleSystemLocal.cs @@ -1,7 +1,9 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x21D278FA51E1649E, NameHash = 0xA96B440A)] + [NMS(GUID = 0xDDA58719E99BEABB, NameHash = 0xA96B440A)] public class GcMissionConditionIsFirstPurpleSystemLocal : NMSTemplate { + [NMS(Index = 0)] + /* 0x0 */ public VariableSizeString DifferentGalaxyTeleporterMessage; } } diff --git a/libMBIN/Source/NMS/Globals/GcSpaceshipGlobals.cs b/libMBIN/Source/NMS/Globals/GcSpaceshipGlobals.cs index 0d0faa44b..4a8b16196 100644 --- a/libMBIN/Source/NMS/Globals/GcSpaceshipGlobals.cs +++ b/libMBIN/Source/NMS/Globals/GcSpaceshipGlobals.cs @@ -4,7 +4,7 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x185CFA2820954D41, NameHash = 0x42902548)] + [NMS(GUID = 0x1EEC73921FAC758C, NameHash = 0x42902548)] public class GcSpaceshipGlobals : NMSTemplate { [NMS(Index = 214)] @@ -15,7 +15,7 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x0060 */ public Colour AlarmLightColourHostile; [NMS(Index = 129)] /* 0x0070 */ public Vector3f AtmosphereLightOffset; - [NMS(Index = 634)] + [NMS(Index = 632)] /* 0x0080 */ public Vector3f CockpitScale; [NMS(Index = 427)] /* 0x0090 */ public Colour DamageLightColour; @@ -45,17 +45,17 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x0150 */ public Colour GroundEffectBuildingColour; [NMS(Index = 119)] /* 0x0160 */ public Colour GroundEffectWaterColour; - [NMS(Index = 615)] + [NMS(Index = 613)] /* 0x0170 */ public Vector3f GunOffset3rdPersonLeft; - [NMS(Index = 616)] + [NMS(Index = 614)] /* 0x0180 */ public Vector3f GunOffset3rdPersonRight; - [NMS(Index = 611)] + [NMS(Index = 609)] /* 0x0190 */ public Vector3f GunOffsetLeft; - [NMS(Index = 613)] + [NMS(Index = 611)] /* 0x01A0 */ public Vector3f GunOffsetLeft2; - [NMS(Index = 612)] + [NMS(Index = 610)] /* 0x01B0 */ public Vector3f GunOffsetRight; - [NMS(Index = 614)] + [NMS(Index = 612)] /* 0x01C0 */ public Vector3f GunOffsetRight2; [NMS(Index = 65)] /* 0x01D0 */ public Vector3f HandControllerDeadZone; @@ -71,7 +71,7 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x0220 */ public Colour MuzzleLightColour; [NMS(Index = 296)] /* 0x0230 */ public Vector3f PostCollisionAngularFactor; - [NMS(Index = 686)] + [NMS(Index = 684)] /* 0x0240 */ public Vector3f StickAnimationDamping; [NMS(Index = 389)] /* 0x0250 */ public Colour TargetLockDangerColour; @@ -85,7 +85,7 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x0290 */ public List LaserAimArray; [NMS(Index = 22)] /* 0x02A0 */ public NMSString0x10 SailShipCoreTechID; - [NMS(Index = 673)] + [NMS(Index = 671)] /* 0x02B0 */ public List ShipModels; [NMS(Index = 120)] /* 0x02C0 */ public NMSString0x10 WaterEffectID; @@ -115,7 +115,7 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x0FF0 */ public GcPlayerSpaceshipClassBonuses ControlBonusC; [NMS(Index = 351)] /* 0x1020 */ public GcPlayerSpaceshipClassBonuses ControlBonusS; - [NMS(Index = 550, Size = 0xB, EnumType = typeof(GcSpaceshipClasses.ShipClassEnum))] + [NMS(Index = 548, Size = 0xB, EnumType = typeof(GcSpaceshipClasses.ShipClassEnum))] /* 0x1050 */ public float[] SummonShipAnywhereRangeMax; [NMS(Index = 191)] /* 0x107C */ public GcSpaceshipAvoidanceData Avoidance; @@ -129,7 +129,7 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x10F8 */ public TkEasedFalloff CorvetteLandingRotateNoseLiftFalloff; [NMS(Index = 7)] /* 0x110C */ public TkEasedFalloff CorvetteLandingRotateTiltFalloff; - [NMS(Index = 617)] + [NMS(Index = 615)] /* 0x1120 */ public GcPlayerSpaceshipWarpData Warp; [NMS(Index = 425)] /* 0x1130 */ public TkHitCurveData DamageLightCurve; @@ -237,21 +237,21 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x1214 */ public float AlarmRateHostileMax; [NMS(Index = 369)] /* 0x1218 */ public float AlarmRateHostileMin; - [NMS(Index = 601)] + [NMS(Index = 599)] /* 0x121C */ public float AngularDamping; - [NMS(Index = 557)] + [NMS(Index = 555)] /* 0x1220 */ public float AnomalyStationMaxApproachSpeed; [NMS(Index = 429)] /* 0x1224 */ public float AsteroidHitAngle; [NMS(Index = 430)] /* 0x1228 */ public float AsteroidHitAngleBoosting; - [NMS(Index = 625)] + [NMS(Index = 623)] /* 0x122C */ public float AtmosphereAngle; [NMS(Index = 21)] /* 0x1230 */ public float AtmosphereCombatHeight; [NMS(Index = 128)] /* 0x1234 */ public float AtmosphereLightIntensity; - [NMS(Index = 624)] + [NMS(Index = 622)] /* 0x1238 */ public float AtmosphereSpeed; [NMS(Index = 379)] /* 0x123C */ public float AutoLevelMaxAngle; @@ -297,7 +297,7 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x128C */ public float AvoidanceDistancePower; [NMS(Index = 256)] /* 0x1290 */ public float AvoidancePower; - [NMS(Index = 570)] + [NMS(Index = 568)] /* 0x1294 */ public float BoostChargeRate; [NMS(Index = 536, MxmlName = "BoostNoAsteroidRadius ")] /* 0x1298 */ public float BoostNoAsteroidRadius; @@ -333,31 +333,31 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x12D4 */ public float CockpitRollTime; [NMS(Index = 259)] /* 0x12D8 */ public float CollisionAlignStrength; - [NMS(Index = 580)] - /* 0x12DC */ public float CollisionAsteroidDamp; [NMS(Index = 578)] + /* 0x12DC */ public float CollisionAsteroidDamp; + [NMS(Index = 576)] /* 0x12E0 */ public float CollisionDeflectDamping; [NMS(Index = 258)] /* 0x12E4 */ public float CollisionDeflectForce; - [NMS(Index = 579)] - /* 0x12E8 */ public float CollisionDeflectNormalFactor; [NMS(Index = 577)] + /* 0x12E8 */ public float CollisionDeflectNormalFactor; + [NMS(Index = 575)] /* 0x12EC */ public float CollisionDeflectTime; - [NMS(Index = 582)] + [NMS(Index = 580)] /* 0x12F0 */ public float CollisionDistance; - [NMS(Index = 584)] + [NMS(Index = 582)] /* 0x12F4 */ public float CollisionDistanceAsteroid; - [NMS(Index = 585)] - /* 0x12F8 */ public float CollisionDistanceAsteroidSide; [NMS(Index = 583)] + /* 0x12F8 */ public float CollisionDistanceAsteroidSide; + [NMS(Index = 581)] /* 0x12FC */ public float CollisionDistanceGround; - [NMS(Index = 586)] + [NMS(Index = 584)] /* 0x1300 */ public float CollisionDistanceSpaceships; - [NMS(Index = 581)] + [NMS(Index = 579)] /* 0x1304 */ public float CollisionGroundDamp; - [NMS(Index = 591)] + [NMS(Index = 589)] /* 0x1308 */ public float CollisionRadiusMultiplier; - [NMS(Index = 576)] + [NMS(Index = 574)] /* 0x130C */ public float CollisionSpeedDamageAmount; [NMS(Index = 469)] /* 0x1310 */ public float CombatBoostMultiplier; @@ -409,11 +409,11 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x136C */ public float DamageFlashScale; [NMS(Index = 424)] /* 0x1370 */ public float DamageLightIntensity; - [NMS(Index = 572)] + [NMS(Index = 570)] /* 0x1374 */ public float DamageMaxHitTime; - [NMS(Index = 571)] + [NMS(Index = 569)] /* 0x1378 */ public float DamageMinHitTime; - [NMS(Index = 573)] + [NMS(Index = 571)] /* 0x137C */ public float DamageMinWoundTime; [NMS(Index = 193)] /* 0x1380 */ public float DefaultTrailInitialSpeed; @@ -421,19 +421,19 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x1384 */ public float DefaultTrailMinForwardSpeed; [NMS(Index = 194)] /* 0x1388 */ public float DefaultTrailSpeedDamping; - [NMS(Index = 589)] + [NMS(Index = 587)] /* 0x138C */ public float DeflectAlignTimeMax; - [NMS(Index = 588)] + [NMS(Index = 586)] /* 0x1390 */ public float DeflectAlignTimeMin; - [NMS(Index = 587)] + [NMS(Index = 585)] /* 0x1394 */ public float DeflectDistance; [NMS(Index = 266)] /* 0x1398 */ public float DirectionBrakeVerticalMultiplier; [NMS(Index = 415)] /* 0x139C */ public float DirectionBrakeVRBoost; - [NMS(Index = 603)] + [NMS(Index = 601)] /* 0x13A0 */ public float DirectionDockingAlignmentAngle; - [NMS(Index = 602)] + [NMS(Index = 600)] /* 0x13A4 */ public float DirectionDockingAngle; [NMS(Index = 169)] /* 0x13A8 */ public float DirectionDockingCircleOffset; @@ -457,9 +457,9 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x13CC */ public float DirectionDockingIndicatorRange; [NMS(Index = 174)] /* 0x13D0 */ public float DirectionDockingIndicatorSpeed; - [NMS(Index = 605)] + [NMS(Index = 603)] /* 0x13D4 */ public float DirectionDockingInfoRange; - [NMS(Index = 604)] + [NMS(Index = 602)] /* 0x13D8 */ public float DirectionDockTime; [NMS(Index = 88)] /* 0x13DC */ public float DistanceFromShipToAllowSpawningOnFreighter; @@ -471,9 +471,9 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x13E8 */ public float DockingApproachRollHmdMod; [NMS(Index = 27)] /* 0x13EC */ public float DockingApproachSpeedHmdMod; - [NMS(Index = 618)] + [NMS(Index = 616)] /* 0x13F0 */ public float DockingRotateSpeed; - [NMS(Index = 619)] + [NMS(Index = 617)] /* 0x13F4 */ public float DockingRotateSpeedVR; [NMS(Index = 297)] /* 0x13F8 */ public float DrawLineLockTargetLineWidth; @@ -485,39 +485,39 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x1404 */ public float DriftTurnBrakeMultiplier; [NMS(Index = 413)] /* 0x1408 */ public float DriftTurnStrengthMultiplier; - [NMS(Index = 663)] + [NMS(Index = 661)] /* 0x140C */ public float DroneAlertAngle; - [NMS(Index = 664)] + [NMS(Index = 662)] /* 0x1410 */ public float DroneAlertRange; - [NMS(Index = 626)] + [NMS(Index = 624)] /* 0x1414 */ public float DroneAlignUpTime; - [NMS(Index = 627)] + [NMS(Index = 625)] /* 0x1418 */ public float DroneDustHeight; - [NMS(Index = 629)] + [NMS(Index = 627)] /* 0x141C */ public float DroneHeightAdjust; - [NMS(Index = 628)] + [NMS(Index = 626)] /* 0x1420 */ public float DroneMinHeight; - [NMS(Index = 666)] + [NMS(Index = 664)] /* 0x1424 */ public float DroneMoveArrivedRange; - [NMS(Index = 665)] + [NMS(Index = 663)] /* 0x1428 */ public float DronePatrolRadius; - [NMS(Index = 667)] + [NMS(Index = 665)] /* 0x142C */ public float DronePatrolTime; - [NMS(Index = 661)] + [NMS(Index = 659)] /* 0x1430 */ public float DronePlanetAttackMinRange; - [NMS(Index = 660)] + [NMS(Index = 658)] /* 0x1434 */ public float DronePlanetAttackRange; - [NMS(Index = 662)] + [NMS(Index = 660)] /* 0x1438 */ public float DroneShootTime; - [NMS(Index = 633)] + [NMS(Index = 631)] /* 0x143C */ public float DroneWarpMaxForce; - [NMS(Index = 632)] + [NMS(Index = 630)] /* 0x1440 */ public float DroneWarpMinForce; - [NMS(Index = 631)] + [NMS(Index = 629)] /* 0x1444 */ public float DroneWarpTime; - [NMS(Index = 621)] + [NMS(Index = 619)] /* 0x1448 */ public float EjectAnimSpeedFactor; - [NMS(Index = 620)] + [NMS(Index = 618)] /* 0x144C */ public float EjectAnimSwitchPoint; [NMS(Index = 210)] /* 0x1450 */ public float EngineEffectsThrustContribution; @@ -555,7 +555,7 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x1490 */ public float FreighterCombatBoostMul; [NMS(Index = 500)] /* 0x1494 */ public float FreighterCombatSpeedMul; - [NMS(Index = 630)] + [NMS(Index = 628)] /* 0x1498 */ public float FreighterSpeed; [NMS(Index = 382)] /* 0x149C */ public float FrigateTargetLockRange; @@ -581,19 +581,19 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x14C4 */ public float GroundHeightHardHorizontalCorvetteAutopilot; [NMS(Index = 309)] /* 0x14C8 */ public float GroundHeightHardOverWater; - [NMS(Index = 593)] + [NMS(Index = 591)] /* 0x14CC */ public float GroundHeightHardTimeMax; - [NMS(Index = 592)] + [NMS(Index = 590)] /* 0x14D0 */ public float GroundHeightHardTimeMin; - [NMS(Index = 598)] + [NMS(Index = 596)] /* 0x14D4 */ public int GroundHeightNumRays; - [NMS(Index = 594)] + [NMS(Index = 592)] /* 0x14D8 */ public float GroundHeightPostCollisionDamper; [NMS(Index = 315)] /* 0x14DC */ public float GroundHeightPostCollisionMultiplier; [NMS(Index = 316)] /* 0x14E0 */ public float GroundHeightPostCollisionMultiplierTime; - [NMS(Index = 599)] + [NMS(Index = 597)] /* 0x14E4 */ public float GroundHeightSmoothTime; [NMS(Index = 303)] /* 0x14E8 */ public float GroundHeightSoft; @@ -607,11 +607,11 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x14F8 */ public float GroundHeightSoftHorizontal; [NMS(Index = 307)] /* 0x14FC */ public float GroundHeightSoftHorizontalCorvetteAutopilot; - [NMS(Index = 596)] + [NMS(Index = 594)] /* 0x1500 */ public float GroundHeightSpeedAngle; - [NMS(Index = 597)] - /* 0x1504 */ public float GroundHeightSpeedAngleRange; [NMS(Index = 595)] + /* 0x1504 */ public float GroundHeightSpeedAngleRange; + [NMS(Index = 593)] /* 0x1508 */ public float GroundHeightSpeedLength; [NMS(Index = 184)] /* 0x150C */ public float GroundNearEffectBuildingFade; @@ -631,7 +631,7 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x1528 */ public int GunAimLevel; [NMS(Index = 472)] /* 0x152C */ public int GunAmmoMultiplier; - [NMS(Index = 610)] + [NMS(Index = 608)] /* 0x1530 */ public float GunOffset3rdPersonMultiplier; [NMS(Index = 61)] /* 0x1534 */ public float HandControllerActiveBlendMinTime; @@ -699,17 +699,17 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x15B0 */ public float HoverTime; [NMS(Index = 275)] /* 0x15B4 */ public float HoverTimeAlt; - [NMS(Index = 674)] + [NMS(Index = 672)] /* 0x15B8 */ public float HUDBoostUpgradeMultiplier; [NMS(Index = 271)] /* 0x15BC */ public float KBThrustSmoothTime; - [NMS(Index = 560)] + [NMS(Index = 558)] /* 0x15C0 */ public float LandGroundTakeOffTime; - [NMS(Index = 562)] + [NMS(Index = 560)] /* 0x15C4 */ public float LandHeightThreshold; - [NMS(Index = 566)] + [NMS(Index = 564)] /* 0x15C8 */ public float LandingAreaFloorOffset; - [NMS(Index = 565)] + [NMS(Index = 563)] /* 0x15CC */ public float LandingAreaRadius; [NMS(Index = 300)] /* 0x15D0 */ public float LandingButtonMinTime; @@ -719,11 +719,11 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x15D8 */ public int LandingCost; [NMS(Index = 29)] /* 0x15DC */ public float LandingDirectionalSideOffsetFactor; - [NMS(Index = 554)] + [NMS(Index = 552)] /* 0x15E0 */ public float LandingHelperMinAngle; - [NMS(Index = 556)] + [NMS(Index = 554)] /* 0x15E4 */ public float LandingHelperRollTime; - [NMS(Index = 555)] + [NMS(Index = 553)] /* 0x15E8 */ public float LandingHelperTurnTime; [NMS(Index = 30)] /* 0x15EC */ public float LandingHoverOffset; @@ -747,661 +747,657 @@ public class GcSpaceshipGlobals : NMSTemplate /* 0x1610 */ public float LandingWaterHoverHeightCorvette; [NMS(Index = 31)] /* 0x1614 */ public float LandingWaterHoverOffset; - [NMS(Index = 561)] + [NMS(Index = 559)] /* 0x1618 */ public float LandLookingForward; [NMS(Index = 442)] /* 0x161C */ public float LandOffset; - [NMS(Index = 564)] + [NMS(Index = 562)] /* 0x1620 */ public float LandSlopeMax; - [NMS(Index = 563)] + [NMS(Index = 561)] /* 0x1624 */ public float LandWidthThreshold; [NMS(Index = 474)] /* 0x1628 */ public int LaserAimLevel; [NMS(Index = 540)] /* 0x162C */ public float LaserCoolFactor; - [NMS(Index = 541)] - /* 0x1630 */ public float LaserFireTime; [NMS(Index = 539)] - /* 0x1634 */ public float LaserOverheatDownTime; + /* 0x1630 */ public float LaserOverheatDownTime; [NMS(Index = 538)] - /* 0x1638 */ public float LaserOverheatTime; - [NMS(Index = 542)] - /* 0x163C */ public float LaserWaitTime; + /* 0x1634 */ public float LaserOverheatTime; [NMS(Index = 268)] - /* 0x1640 */ public float LateralDriftRange; + /* 0x1638 */ public float LateralDriftRange; [NMS(Index = 267)] - /* 0x1644 */ public float LateralDriftRollAmount; - [NMS(Index = 676)] - /* 0x1648 */ public float LaunchThrustersMinimumSummonPercentage; + /* 0x163C */ public float LateralDriftRollAmount; + [NMS(Index = 674)] + /* 0x1640 */ public float LaunchThrustersMinimumSummonPercentage; + [NMS(Index = 673)] + /* 0x1644 */ public float LaunchThrustersRegenTimePeriod; [NMS(Index = 675)] - /* 0x164C */ public float LaunchThrustersRegenTimePeriod; - [NMS(Index = 677)] - /* 0x1650 */ public float LaunchThrustersSummonCostMultiplier; - [NMS(Index = 600)] - /* 0x1654 */ public float LinearDamping; + /* 0x1648 */ public float LaunchThrustersSummonCostMultiplier; + [NMS(Index = 598)] + /* 0x164C */ public float LinearDamping; [NMS(Index = 375)] - /* 0x1658 */ public float LockTargetMaxScale; + /* 0x1650 */ public float LockTargetMaxScale; [NMS(Index = 372)] - /* 0x165C */ public float LockTargetMinDistance; + /* 0x1654 */ public float LockTargetMinDistance; [NMS(Index = 374)] - /* 0x1660 */ public float LockTargetMinScale; + /* 0x1658 */ public float LockTargetMinScale; [NMS(Index = 373)] - /* 0x1664 */ public float LockTargetRange; - [NMS(Index = 606)] - /* 0x1668 */ public float LootAttractDistance; + /* 0x165C */ public float LockTargetRange; + [NMS(Index = 604)] + /* 0x1660 */ public float LootAttractDistance; + [NMS(Index = 605)] + /* 0x1664 */ public float LootAttractTime; [NMS(Index = 607)] - /* 0x166C */ public float LootAttractTime; - [NMS(Index = 609)] - /* 0x1670 */ public float LootCollectDistance; - [NMS(Index = 608)] - /* 0x1674 */ public float LootDampForce; + /* 0x1668 */ public float LootCollectDistance; + [NMS(Index = 606)] + /* 0x166C */ public float LootDampForce; [NMS(Index = 177)] - /* 0x1678 */ public float LowAltitudeAnimationHeight; + /* 0x1670 */ public float LowAltitudeAnimationHeight; [NMS(Index = 178)] - /* 0x167C */ public float LowAltitudeAnimationHysteresisTime; + /* 0x1674 */ public float LowAltitudeAnimationHysteresisTime; [NMS(Index = 179)] - /* 0x1680 */ public float LowAltitudeAnimationTime; + /* 0x1678 */ public float LowAltitudeAnimationTime; [NMS(Index = 180)] - /* 0x1684 */ public float LowAltitudeContrailFadeAtAnimProgress; + /* 0x167C */ public float LowAltitudeContrailFadeAtAnimProgress; [NMS(Index = 471)] - /* 0x1688 */ public float MarkerEventTime; + /* 0x1680 */ public float MarkerEventTime; [NMS(Index = 86)] - /* 0x168C */ public float MaximumDistanceFromShipWhenExiting; + /* 0x1684 */ public float MaximumDistanceFromShipWhenExiting; [NMS(Index = 87)] - /* 0x1690 */ public float MaximumHeightWhenExitingShip; + /* 0x1688 */ public float MaximumHeightWhenExitingShip; [NMS(Index = 198)] - /* 0x1694 */ public float MaxOverspeedBrake; - [NMS(Index = 682)] - /* 0x1698 */ public float MaxSpeedUpDistance; - [NMS(Index = 683)] - /* 0x169C */ public float MaxSpeedUpVelocity; + /* 0x168C */ public float MaxOverspeedBrake; + [NMS(Index = 680)] + /* 0x1690 */ public float MaxSpeedUpDistance; + [NMS(Index = 681)] + /* 0x1694 */ public float MaxSpeedUpVelocity; [NMS(Index = 139)] - /* 0x16A0 */ public float MiniWarpAlignSlerp; + /* 0x1698 */ public float MiniWarpAlignSlerp; [NMS(Index = 510)] - /* 0x16A4 */ public float MiniWarpAlignStrength; + /* 0x169C */ public float MiniWarpAlignStrength; [NMS(Index = 511)] - /* 0x16A8 */ public float MiniWarpChargeTime; + /* 0x16A0 */ public float MiniWarpChargeTime; [NMS(Index = 515)] - /* 0x16AC */ public float MiniWarpCooldownTime; + /* 0x16A4 */ public float MiniWarpCooldownTime; [NMS(Index = 522, MxmlName = "MiniWarpExitSpeed ")] - /* 0x16B0 */ public float MiniWarpExitSpeed; + /* 0x16A8 */ public float MiniWarpExitSpeed; [NMS(Index = 523, MxmlName = "MiniWarpExitSpeedStation ")] - /* 0x16B4 */ public float MiniWarpExitSpeedStation; + /* 0x16AC */ public float MiniWarpExitSpeedStation; [NMS(Index = 524, MxmlName = "MiniWarpExitTime ")] - /* 0x16B8 */ public float MiniWarpExitTime; + /* 0x16B0 */ public float MiniWarpExitTime; [NMS(Index = 534, MxmlName = "MiniWarpFlashDelay ")] - /* 0x16BC */ public float MiniWarpFlashDelay; + /* 0x16B4 */ public float MiniWarpFlashDelay; [NMS(Index = 533, MxmlName = "MiniWarpFlashDuration ")] - /* 0x16C0 */ public float MiniWarpFlashDuration; + /* 0x16B8 */ public float MiniWarpFlashDuration; [NMS(Index = 532, MxmlName = "MiniWarpFlashIntensity ")] - /* 0x16C4 */ public float MiniWarpFlashIntensity; + /* 0x16BC */ public float MiniWarpFlashIntensity; [NMS(Index = 509)] - /* 0x16C8 */ public float MiniWarpFuelTime; + /* 0x16C0 */ public float MiniWarpFuelTime; [NMS(Index = 525)] - /* 0x16CC */ public float MiniWarpHUDArrowAttractAngle; + /* 0x16C4 */ public float MiniWarpHUDArrowAttractAngle; [NMS(Index = 529)] - /* 0x16D0 */ public float MiniWarpHUDArrowAttractAngleDense; + /* 0x16C8 */ public float MiniWarpHUDArrowAttractAngleDense; [NMS(Index = 527)] - /* 0x16D4 */ public float MiniWarpHUDArrowAttractAngleOtherPlayerStuff; + /* 0x16CC */ public float MiniWarpHUDArrowAttractAngleOtherPlayerStuff; [NMS(Index = 528)] - /* 0x16D8 */ public float MiniWarpHUDArrowAttractAngleSaveBeacon; + /* 0x16D0 */ public float MiniWarpHUDArrowAttractAngleSaveBeacon; [NMS(Index = 526)] - /* 0x16DC */ public float MiniWarpHUDArrowAttractAngleStation; + /* 0x16D4 */ public float MiniWarpHUDArrowAttractAngleStation; [NMS(Index = 530)] - /* 0x16E0 */ public int MiniWarpHUDArrowNumMarkersToBeDense; + /* 0x16D8 */ public int MiniWarpHUDArrowNumMarkersToBeDense; [NMS(Index = 460)] - /* 0x16E4 */ public float MiniWarpLinesHeight; + /* 0x16DC */ public float MiniWarpLinesHeight; [NMS(Index = 457)] - /* 0x16E8 */ public int MiniWarpLinesNum; + /* 0x16E0 */ public int MiniWarpLinesNum; [NMS(Index = 459)] - /* 0x16EC */ public float MiniWarpLinesOffset; + /* 0x16E4 */ public float MiniWarpLinesOffset; [NMS(Index = 458)] - /* 0x16F0 */ public float MiniWarpLinesSpacing; + /* 0x16E8 */ public float MiniWarpLinesSpacing; [NMS(Index = 137)] - /* 0x16F4 */ public float MiniWarpMarkerAlignSlowdown; + /* 0x16EC */ public float MiniWarpMarkerAlignSlowdown; [NMS(Index = 138)] - /* 0x16F8 */ public float MiniWarpMarkerAlignSlowdownRange; + /* 0x16F0 */ public float MiniWarpMarkerAlignSlowdownRange; [NMS(Index = 136)] - /* 0x16FC */ public float MiniWarpMarkerApproachSlowdown; + /* 0x16F4 */ public float MiniWarpMarkerApproachSlowdown; [NMS(Index = 517)] - /* 0x1700 */ public float MiniWarpMinPlanetDistance; + /* 0x16F8 */ public float MiniWarpMinPlanetDistance; [NMS(Index = 535, MxmlName = "MiniWarpNoAsteroidRadius ")] - /* 0x1704 */ public float MiniWarpNoAsteroidRadius; + /* 0x16FC */ public float MiniWarpNoAsteroidRadius; [NMS(Index = 507)] - /* 0x1708 */ public float MiniWarpPlanetRadius; + /* 0x1700 */ public float MiniWarpPlanetRadius; [NMS(Index = 506)] - /* 0x170C */ public float MiniWarpShakeStrength; + /* 0x1704 */ public float MiniWarpShakeStrength; [NMS(Index = 512)] - /* 0x1710 */ public float MiniWarpSpeed; + /* 0x1708 */ public float MiniWarpSpeed; [NMS(Index = 508)] - /* 0x1714 */ public float MiniWarpStationRadius; + /* 0x170C */ public float MiniWarpStationRadius; [NMS(Index = 519)] - /* 0x1718 */ public float MiniWarpStoppingMarginDefault; + /* 0x1710 */ public float MiniWarpStoppingMarginDefault; [NMS(Index = 520)] - /* 0x171C */ public float MiniWarpStoppingMarginLong; + /* 0x1714 */ public float MiniWarpStoppingMarginLong; [NMS(Index = 516)] - /* 0x1720 */ public float MiniWarpStoppingMarginPlanet; + /* 0x1718 */ public float MiniWarpStoppingMarginPlanet; [NMS(Index = 514)] - /* 0x1724 */ public float MiniWarpTime; + /* 0x171C */ public float MiniWarpTime; [NMS(Index = 513)] - /* 0x1728 */ public float MiniWarpTopSpeedTime; + /* 0x1720 */ public float MiniWarpTopSpeedTime; [NMS(Index = 521)] - /* 0x172C */ public float MiniWarpTrackingMargin; + /* 0x1724 */ public float MiniWarpTrackingMargin; [NMS(Index = 480)] - /* 0x1730 */ public float MissileLockSpeedUp; + /* 0x1728 */ public float MissileLockSpeedUp; [NMS(Index = 481)] - /* 0x1734 */ public float MissileLockTime; + /* 0x172C */ public float MissileLockTime; [NMS(Index = 434)] - /* 0x1738 */ public float MissileShootTime; + /* 0x1730 */ public float MissileShootTime; [NMS(Index = 418)] - /* 0x173C */ public float MuzzleAnimSpeed; + /* 0x1734 */ public float MuzzleAnimSpeed; [NMS(Index = 417)] - /* 0x1740 */ public float MuzzleLightIntensity; + /* 0x1738 */ public float MuzzleLightIntensity; [NMS(Index = 132)] - /* 0x1744 */ public float NearGroundPitchCorrectMinHeight; + /* 0x173C */ public float NearGroundPitchCorrectMinHeight; [NMS(Index = 134)] - /* 0x1748 */ public float NearGroundPitchCorrectMinHeightRemote; + /* 0x1740 */ public float NearGroundPitchCorrectMinHeightRemote; [NMS(Index = 133)] - /* 0x174C */ public float NearGroundPitchCorrectRange; + /* 0x1744 */ public float NearGroundPitchCorrectRange; [NMS(Index = 135)] - /* 0x1750 */ public float NearGroundPitchCorrectRangeRemote; + /* 0x1748 */ public float NearGroundPitchCorrectRangeRemote; [NMS(Index = 161)] - /* 0x1754 */ public float NetworkDockSearchRadius; + /* 0x174C */ public float NetworkDockSearchRadius; [NMS(Index = 393)] - /* 0x1758 */ public float NoBoostAnomalyDistance; + /* 0x1750 */ public float NoBoostAnomalyDistance; [NMS(Index = 400)] - /* 0x175C */ public float NoBoostCombatEventMinBattleTime; + /* 0x1754 */ public float NoBoostCombatEventMinBattleTime; [NMS(Index = 401)] - /* 0x1760 */ public float NoBoostCombatEventMinFreighterBattleTime; + /* 0x1758 */ public float NoBoostCombatEventMinFreighterBattleTime; [NMS(Index = 402)] - /* 0x1764 */ public float NoBoostCombatEventTime; + /* 0x175C */ public float NoBoostCombatEventTime; [NMS(Index = 396)] - /* 0x1768 */ public float NoBoostFreighterAngle; + /* 0x1760 */ public float NoBoostFreighterAngle; [NMS(Index = 395)] - /* 0x176C */ public float NoBoostFreighterDistance; + /* 0x1764 */ public float NoBoostFreighterDistance; [NMS(Index = 397)] - /* 0x1770 */ public float NoBoostShipDistance; + /* 0x1768 */ public float NoBoostShipDistance; [NMS(Index = 399)] - /* 0x1774 */ public float NoBoostShipLastHitTime; + /* 0x176C */ public float NoBoostShipLastHitTime; [NMS(Index = 398)] - /* 0x1778 */ public float NoBoostShipNearMinTime; + /* 0x1770 */ public float NoBoostShipNearMinTime; [NMS(Index = 394)] - /* 0x177C */ public float NoBoostSpaceAnomalyDistance; + /* 0x1774 */ public float NoBoostSpaceAnomalyDistance; [NMS(Index = 392)] - /* 0x1780 */ public float NoBoostStationDistance; + /* 0x1778 */ public float NoBoostStationDistance; [NMS(Index = 130)] - /* 0x1784 */ public float OutpostDockSpeedAlignMinDistance; + /* 0x177C */ public float OutpostDockSpeedAlignMinDistance; [NMS(Index = 131)] - /* 0x1788 */ public float OutpostDockSpeedAlignRange; + /* 0x1780 */ public float OutpostDockSpeedAlignRange; [NMS(Index = 270)] - /* 0x178C */ public float PadThrustSmoothTime; + /* 0x1784 */ public float PadThrustSmoothTime; [NMS(Index = 269)] - /* 0x1790 */ public float PadTurnSpeed; + /* 0x1788 */ public float PadTurnSpeed; [NMS(Index = 325)] - /* 0x1794 */ public float PitchCorrectCockpitSpring; + /* 0x178C */ public float PitchCorrectCockpitSpring; [NMS(Index = 324)] - /* 0x1798 */ public float PitchCorrectDownSpeedHeightMax; + /* 0x1790 */ public float PitchCorrectDownSpeedHeightMax; [NMS(Index = 323)] - /* 0x179C */ public float PitchCorrectDownSpeedHeightMin; + /* 0x1794 */ public float PitchCorrectDownSpeedHeightMin; [NMS(Index = 322)] - /* 0x17A0 */ public float PitchCorrectDownSpeedMaxDownAngle; + /* 0x1798 */ public float PitchCorrectDownSpeedMaxDownAngle; [NMS(Index = 319)] - /* 0x17A4 */ public float PitchCorrectDownSpeedMinSpeed; + /* 0x179C */ public float PitchCorrectDownSpeedMinSpeed; [NMS(Index = 320)] - /* 0x17A8 */ public float PitchCorrectDownSpeedRange; + /* 0x17A0 */ public float PitchCorrectDownSpeedRange; [NMS(Index = 321)] - /* 0x17AC */ public float PitchCorrectDownSpeedSoftAngle; + /* 0x17A4 */ public float PitchCorrectDownSpeedSoftAngle; [NMS(Index = 337)] - /* 0x17B0 */ public float PitchCorrectHeightMax; + /* 0x17A8 */ public float PitchCorrectHeightMax; [NMS(Index = 336)] - /* 0x17B4 */ public float PitchCorrectHeightMin; + /* 0x17AC */ public float PitchCorrectHeightMin; [NMS(Index = 335)] - /* 0x17B8 */ public float PitchCorrectHeightSpring; + /* 0x17B0 */ public float PitchCorrectHeightSpring; [NMS(Index = 327)] - /* 0x17BC */ public float PitchCorrectMaxDownAngle; + /* 0x17B4 */ public float PitchCorrectMaxDownAngle; [NMS(Index = 328)] - /* 0x17C0 */ public float PitchCorrectMaxDownAnglePostCollision; + /* 0x17B8 */ public float PitchCorrectMaxDownAnglePostCollision; [NMS(Index = 330)] - /* 0x17C4 */ public float PitchCorrectMaxDownAngleWater; + /* 0x17BC */ public float PitchCorrectMaxDownAngleWater; [NMS(Index = 326)] - /* 0x17C8 */ public float PitchCorrectSoftDownAngle; + /* 0x17C0 */ public float PitchCorrectSoftDownAngle; [NMS(Index = 329)] - /* 0x17CC */ public float PitchCorrectSoftDownAnglePostCollision; + /* 0x17C4 */ public float PitchCorrectSoftDownAnglePostCollision; [NMS(Index = 331)] - /* 0x17D0 */ public float PitchCorrectSoftDownAngleWater; + /* 0x17C8 */ public float PitchCorrectSoftDownAngleWater; [NMS(Index = 334)] - /* 0x17D4 */ public float PitchCorrectTimeHeight; + /* 0x17CC */ public float PitchCorrectTimeHeight; [NMS(Index = 333)] - /* 0x17D8 */ public float PitchCorrectTimeMax; + /* 0x17D0 */ public float PitchCorrectTimeMax; [NMS(Index = 332)] - /* 0x17DC */ public float PitchCorrectTimeMin; + /* 0x17D4 */ public float PitchCorrectTimeMin; [NMS(Index = 411)] - /* 0x17E0 */ public float PlayerFreighterClearSpaceRadius; + /* 0x17D8 */ public float PlayerFreighterClearSpaceRadius; [NMS(Index = 200)] - /* 0x17E4 */ public float PostFreighterWarpTransitionTime; + /* 0x17DC */ public float PostFreighterWarpTransitionTime; [NMS(Index = 199)] - /* 0x17E8 */ public float PostWarpSlowDownTime; + /* 0x17E0 */ public float PostWarpSlowDownTime; [NMS(Index = 353)] - /* 0x17EC */ public float PowerSettingEngineDamper; + /* 0x17E4 */ public float PowerSettingEngineDamper; [NMS(Index = 352)] - /* 0x17F0 */ public float PowerSettingEngineMul; + /* 0x17E8 */ public float PowerSettingEngineMul; [NMS(Index = 357)] - /* 0x17F4 */ public float PowerSettingShieldDamper; + /* 0x17EC */ public float PowerSettingShieldDamper; [NMS(Index = 356)] - /* 0x17F8 */ public float PowerSettingShieldMul; + /* 0x17F0 */ public float PowerSettingShieldMul; [NMS(Index = 355)] - /* 0x17FC */ public float PowerSettingWeaponDamper; + /* 0x17F4 */ public float PowerSettingWeaponDamper; [NMS(Index = 354)] - /* 0x1800 */ public float PowerSettingWeaponMul; - [NMS(Index = 546)] - /* 0x1804 */ public int ProjectileClipSize; + /* 0x17F8 */ public float PowerSettingWeaponMul; [NMS(Index = 544)] - /* 0x1808 */ public float ProjectileFireRate; + /* 0x17FC */ public int ProjectileClipSize; + [NMS(Index = 542)] + /* 0x1800 */ public float ProjectileFireRate; + [NMS(Index = 541)] + /* 0x1804 */ public float ProjectileOverheatTime; [NMS(Index = 543)] - /* 0x180C */ public float ProjectileOverheatTime; - [NMS(Index = 545)] - /* 0x1810 */ public float ProjectileReloadTime; + /* 0x1808 */ public float ProjectileReloadTime; [NMS(Index = 41)] - /* 0x1814 */ public float PulseDriveBoostDoubleTapTime; + /* 0x180C */ public float PulseDriveBoostDoubleTapTime; [NMS(Index = 203)] - /* 0x1818 */ public float PulseDrivePlanetApproachHeight; + /* 0x1810 */ public float PulseDrivePlanetApproachHeight; [NMS(Index = 202)] - /* 0x181C */ public float PulseDrivePlanetApproachMaxAngle; + /* 0x1814 */ public float PulseDrivePlanetApproachMaxAngle; [NMS(Index = 201)] - /* 0x1820 */ public float PulseDrivePlanetApproachMinAngle; + /* 0x1818 */ public float PulseDrivePlanetApproachMinAngle; [NMS(Index = 53)] - /* 0x1824 */ public float PulseDriveStationApproachAngleMin; + /* 0x181C */ public float PulseDriveStationApproachAngleMin; [NMS(Index = 54)] - /* 0x1828 */ public float PulseDriveStationApproachAngleRange; + /* 0x1820 */ public float PulseDriveStationApproachAngleRange; [NMS(Index = 57)] - /* 0x182C */ public float PulseDriveStationApproachOffset; + /* 0x1824 */ public float PulseDriveStationApproachOffset; [NMS(Index = 55)] - /* 0x1830 */ public float PulseDriveStationApproachPerpAngleMin; + /* 0x1828 */ public float PulseDriveStationApproachPerpAngleMin; [NMS(Index = 56)] - /* 0x1834 */ public float PulseDriveStationApproachPerpAngleRange; + /* 0x182C */ public float PulseDriveStationApproachPerpAngleRange; [NMS(Index = 58)] - /* 0x1838 */ public float PulseDriveStationApproachSlowdown; + /* 0x1830 */ public float PulseDriveStationApproachSlowdown; [NMS(Index = 60)] - /* 0x183C */ public float PulseDriveStationApproachSlowdownRange; + /* 0x1834 */ public float PulseDriveStationApproachSlowdownRange; [NMS(Index = 59)] - /* 0x1840 */ public float PulseDriveStationApproachSlowdownRangeMin; + /* 0x1838 */ public float PulseDriveStationApproachSlowdownRangeMin; [NMS(Index = 387)] - /* 0x1844 */ public float RemotePlayerLockTimeAfterShot; + /* 0x183C */ public float RemotePlayerLockTimeAfterShot; [NMS(Index = 383)] - /* 0x1848 */ public float ResetTargetLockAngle; + /* 0x1840 */ public float ResetTargetLockAngle; [NMS(Index = 466)] - /* 0x184C */ public float ResourceCollectOffset; + /* 0x1844 */ public float ResourceCollectOffset; [NMS(Index = 362)] - /* 0x1850 */ public float RoyalTakeOffMod; + /* 0x1848 */ public float RoyalTakeOffMod; [NMS(Index = 52)] - /* 0x1854 */ public float RudderToRollAngleDownMax; + /* 0x184C */ public float RudderToRollAngleDownMax; [NMS(Index = 51)] - /* 0x1858 */ public float RudderToRollAngleDownMin; + /* 0x1850 */ public float RudderToRollAngleDownMin; [NMS(Index = 50)] - /* 0x185C */ public float RudderToRollAngleUpMax; + /* 0x1854 */ public float RudderToRollAngleUpMax; [NMS(Index = 47)] - /* 0x1860 */ public float RudderToRollCutoffRotation; + /* 0x1858 */ public float RudderToRollCutoffRotation; [NMS(Index = 46)] - /* 0x1864 */ public float RudderToRollMultiplierLow; + /* 0x185C */ public float RudderToRollMultiplierLow; [NMS(Index = 43)] - /* 0x1868 */ public float RudderToRollMultiplierMax; + /* 0x1860 */ public float RudderToRollMultiplierMax; [NMS(Index = 42)] - /* 0x186C */ public float RudderToRollMultiplierMin; + /* 0x1864 */ public float RudderToRollMultiplierMin; [NMS(Index = 44)] - /* 0x1870 */ public float RudderToRollMultiplierOpposite; + /* 0x1868 */ public float RudderToRollMultiplierOpposite; [NMS(Index = 45)] - /* 0x1874 */ public float RudderToRollMultiplierSpace; + /* 0x186C */ public float RudderToRollMultiplierSpace; [NMS(Index = 48)] - /* 0x1878 */ public float RudderToRollUpsideDownRotation; - [NMS(Index = 639)] - /* 0x187C */ public float ShakeAlignBrake; + /* 0x1870 */ public float RudderToRollUpsideDownRotation; [NMS(Index = 637)] - /* 0x1880 */ public float ShakeMaxPower; - [NMS(Index = 638)] - /* 0x1884 */ public float ShakeMaxSpeed; + /* 0x1874 */ public float ShakeAlignBrake; [NMS(Index = 635)] - /* 0x1888 */ public float ShakePowerScaler; + /* 0x1878 */ public float ShakeMaxPower; [NMS(Index = 636)] - /* 0x188C */ public float ShakeSpeed; + /* 0x187C */ public float ShakeMaxSpeed; + [NMS(Index = 633)] + /* 0x1880 */ public float ShakePowerScaler; + [NMS(Index = 634)] + /* 0x1884 */ public float ShakeSpeed; [NMS(Index = 212)] - /* 0x1890 */ public float ShieldEffectHitTime; + /* 0x1888 */ public float ShieldEffectHitTime; [NMS(Index = 20)] - /* 0x1894 */ public float ShieldLeechMul; + /* 0x188C */ public float ShieldLeechMul; [NMS(Index = 390)] - /* 0x1898 */ public float ShieldRechargeMinHitTime; + /* 0x1890 */ public float ShieldRechargeMinHitTime; [NMS(Index = 391)] - /* 0x189C */ public float ShieldRechargeRate; - [NMS(Index = 623)] - /* 0x18A0 */ public float ShipDifferentRepelAmount; - [NMS(Index = 622)] - /* 0x18A4 */ public float ShipDifferentRepelRange; + /* 0x1894 */ public float ShieldRechargeRate; + [NMS(Index = 621)] + /* 0x1898 */ public float ShipDifferentRepelAmount; + [NMS(Index = 620)] + /* 0x189C */ public float ShipDifferentRepelRange; + [NMS(Index = 667)] + /* 0x18A0 */ public float ShipEnterAngle; + [NMS(Index = 670)] + /* 0x18A4 */ public float ShipEnterMinTime; + [NMS(Index = 666)] + /* 0x18A8 */ public float ShipEnterRange; [NMS(Index = 669)] - /* 0x18A8 */ public float ShipEnterAngle; - [NMS(Index = 672)] - /* 0x18AC */ public float ShipEnterMinTime; + /* 0x18AC */ public float ShipEnterSpeed; [NMS(Index = 668)] - /* 0x18B0 */ public float ShipEnterRange; - [NMS(Index = 671)] - /* 0x18B4 */ public float ShipEnterSpeed; - [NMS(Index = 670)] - /* 0x18B8 */ public float ShipEnterTransitionTime; + /* 0x18B0 */ public float ShipEnterTransitionTime; [NMS(Index = 537)] - /* 0x18BC */ public float ShipHeatAlertTime; + /* 0x18B4 */ public float ShipHeatAlertTime; [NMS(Index = 454)] - /* 0x18C0 */ public float ShipMotionDeadZone; + /* 0x18B8 */ public float ShipMotionDeadZone; [NMS(Index = 18)] - /* 0x18C4 */ public float ShipThrottleBrakeVibrationStrength; + /* 0x18BC */ public float ShipThrottleBrakeVibrationStrength; [NMS(Index = 17)] - /* 0x18C8 */ public float ShipThrottleNotchVibrationStrength; + /* 0x18C0 */ public float ShipThrottleNotchVibrationStrength; [NMS(Index = 19)] - /* 0x18CC */ public float ShipThrustReverseThreshhold; + /* 0x18C4 */ public float ShipThrustReverseThreshhold; [NMS(Index = 360)] - /* 0x18D0 */ public float ShuttleTakeOffMod; - [NMS(Index = 575)] - /* 0x18D4 */ public float SpaceBrakeAngularRange; - [NMS(Index = 574)] - /* 0x18D8 */ public float SpaceBrakeMinAngularSpeed; - [NMS(Index = 688)] - /* 0x18DC */ public float SpaceCombatFollowModeAimTime; - [NMS(Index = 692)] - /* 0x18E0 */ public float SpaceCombatFollowModeBrakeBehindAngle; + /* 0x18C8 */ public float ShuttleTakeOffMod; + [NMS(Index = 573)] + /* 0x18CC */ public float SpaceBrakeAngularRange; + [NMS(Index = 572)] + /* 0x18D0 */ public float SpaceBrakeMinAngularSpeed; + [NMS(Index = 686)] + /* 0x18D4 */ public float SpaceCombatFollowModeAimTime; [NMS(Index = 690)] - /* 0x18E4 */ public float SpaceCombatFollowModeEvadeRoll; - [NMS(Index = 695)] - /* 0x18E8 */ public float SpaceCombatFollowModeEvadeThrust; - [NMS(Index = 691)] - /* 0x18EC */ public float SpaceCombatFollowModeEvadeTime; + /* 0x18D8 */ public float SpaceCombatFollowModeBrakeBehindAngle; + [NMS(Index = 688)] + /* 0x18DC */ public float SpaceCombatFollowModeEvadeRoll; [NMS(Index = 693)] - /* 0x18F0 */ public float SpaceCombatFollowModeMaxBrakeBehind; - [NMS(Index = 694)] - /* 0x18F4 */ public float SpaceCombatFollowModeMaxBrakeHeadOn; - [NMS(Index = 687)] - /* 0x18F8 */ public float SpaceCombatFollowModeMaxTorque; + /* 0x18E0 */ public float SpaceCombatFollowModeEvadeThrust; [NMS(Index = 689)] - /* 0x18FC */ public float SpaceCombatFollowModeTargetDistance; + /* 0x18E4 */ public float SpaceCombatFollowModeEvadeTime; + [NMS(Index = 691)] + /* 0x18E8 */ public float SpaceCombatFollowModeMaxBrakeBehind; + [NMS(Index = 692)] + /* 0x18EC */ public float SpaceCombatFollowModeMaxBrakeHeadOn; + [NMS(Index = 685)] + /* 0x18F0 */ public float SpaceCombatFollowModeMaxTorque; + [NMS(Index = 687)] + /* 0x18F4 */ public float SpaceCombatFollowModeTargetDistance; [NMS(Index = 407)] - /* 0x1900 */ public float SpeedCoolNormalSpeedAmount; + /* 0x18F8 */ public float SpeedCoolNormalSpeedAmount; [NMS(Index = 406)] - /* 0x1904 */ public float SpeedCoolOffset; + /* 0x18FC */ public float SpeedCoolOffset; + [NMS(Index = 677)] + /* 0x1900 */ public float SpeedUpDistanceFadeThreshold; + [NMS(Index = 676)] + /* 0x1904 */ public float SpeedUpDistanceThreshold; [NMS(Index = 679)] - /* 0x1908 */ public float SpeedUpDistanceFadeThreshold; + /* 0x1908 */ public float SpeedUpVelocityCoeff; [NMS(Index = 678)] - /* 0x190C */ public float SpeedUpDistanceThreshold; - [NMS(Index = 681)] - /* 0x1910 */ public float SpeedUpVelocityCoeff; - [NMS(Index = 680)] - /* 0x1914 */ public float SpeedUpVelocityThreshold; + /* 0x190C */ public float SpeedUpVelocityThreshold; [NMS(Index = 254)] - /* 0x1918 */ public float SpringSpeedBoosting; + /* 0x1910 */ public float SpringSpeedBoosting; [NMS(Index = 255)] - /* 0x191C */ public float SpringSpeedBraking; + /* 0x1914 */ public float SpringSpeedBraking; [NMS(Index = 252)] - /* 0x1920 */ public float SpringSpeedDefault; + /* 0x1918 */ public float SpringSpeedDefault; [NMS(Index = 253)] - /* 0x1924 */ public float SpringSpeedRolling; + /* 0x191C */ public float SpringSpeedRolling; [NMS(Index = 251)] - /* 0x1928 */ public float SpringSpeedSpringSpeedIn; + /* 0x1920 */ public float SpringSpeedSpringSpeedIn; [NMS(Index = 250)] - /* 0x192C */ public float SpringSpeedSpringSpeedOut; - [NMS(Index = 684)] - /* 0x1930 */ public float StickLandThreshold; - [NMS(Index = 685)] - /* 0x1934 */ public float StickPulseThreshold; + /* 0x1924 */ public float SpringSpeedSpringSpeedOut; + [NMS(Index = 682)] + /* 0x1928 */ public float StickLandThreshold; + [NMS(Index = 683)] + /* 0x192C */ public float StickPulseThreshold; [NMS(Index = 453)] - /* 0x1938 */ public float StickyStickAngle; + /* 0x1930 */ public float StickyStickAngle; [NMS(Index = 450)] - /* 0x193C */ public float StickyTurnAngleRange; + /* 0x1934 */ public float StickyTurnAngleRange; [NMS(Index = 452)] - /* 0x1940 */ public float StickyTurnHigh; + /* 0x1938 */ public float StickyTurnHigh; [NMS(Index = 451)] - /* 0x1944 */ public float StickyTurnLow; + /* 0x193C */ public float StickyTurnLow; [NMS(Index = 449)] - /* 0x1948 */ public float StickyTurnMinAngle; - [NMS(Index = 548)] - /* 0x194C */ public float SummonShipAnywhereFwdOffset; - [NMS(Index = 547)] - /* 0x1950 */ public float SummonShipAnywhereHeightOffset; - [NMS(Index = 551)] - /* 0x1954 */ public float SummonShipAnywhereRangeMin; - [NMS(Index = 553)] - /* 0x1958 */ public float SummonShipApproachOffset; - [NMS(Index = 552)] - /* 0x195C */ public float SummonShipHeightOffset; + /* 0x1940 */ public float StickyTurnMinAngle; + [NMS(Index = 546)] + /* 0x1944 */ public float SummonShipAnywhereFwdOffset; + [NMS(Index = 545)] + /* 0x1948 */ public float SummonShipAnywhereHeightOffset; [NMS(Index = 549)] - /* 0x1960 */ public float SummonShipInSpaceRange; + /* 0x194C */ public float SummonShipAnywhereRangeMin; + [NMS(Index = 551)] + /* 0x1950 */ public float SummonShipApproachOffset; + [NMS(Index = 550)] + /* 0x1954 */ public float SummonShipHeightOffset; + [NMS(Index = 547)] + /* 0x1958 */ public float SummonShipInSpaceRange; [NMS(Index = 476)] - /* 0x1964 */ public int TakeOffCost; - [NMS(Index = 558)] - /* 0x1968 */ public float TakeOffSphereCastLength; - [NMS(Index = 559)] - /* 0x196C */ public float TakeOffSphereCastRadiusMul; + /* 0x195C */ public int TakeOffCost; + [NMS(Index = 556)] + /* 0x1960 */ public float TakeOffSphereCastLength; + [NMS(Index = 557)] + /* 0x1964 */ public float TakeOffSphereCastRadiusMul; [NMS(Index = 384)] - /* 0x1970 */ public float TargetLockAngleTorpedo; - [NMS(Index = 568)] - /* 0x1974 */ public float TargetLockChangeTime; - [NMS(Index = 569)] - /* 0x1978 */ public float TargetLockLoseTime; + /* 0x1968 */ public float TargetLockAngleTorpedo; + [NMS(Index = 566)] + /* 0x196C */ public float TargetLockChangeTime; + [NMS(Index = 567)] + /* 0x1970 */ public float TargetLockLoseTime; [NMS(Index = 386)] - /* 0x197C */ public float TargetLockNearestAngle; + /* 0x1974 */ public float TargetLockNearestAngle; [NMS(Index = 385)] - /* 0x1980 */ public float TargetLockRange; - [NMS(Index = 567)] - /* 0x1984 */ public float TargetLockTime; + /* 0x1978 */ public float TargetLockRange; + [NMS(Index = 565)] + /* 0x197C */ public float TargetLockTime; [NMS(Index = 206)] - /* 0x1988 */ public float TestJetsBoost; + /* 0x1980 */ public float TestJetsBoost; [NMS(Index = 204)] - /* 0x198C */ public float TestJetsStage1; + /* 0x1984 */ public float TestJetsStage1; [NMS(Index = 205)] - /* 0x1990 */ public float TestJetsStage2; + /* 0x1988 */ public float TestJetsStage2; [NMS(Index = 211)] - /* 0x1994 */ public float TestShieldEffect; + /* 0x198C */ public float TestShieldEffect; [NMS(Index = 190)] - /* 0x1998 */ public float TestShipAnimLowAltitude; + /* 0x1990 */ public float TestShipAnimLowAltitude; [NMS(Index = 188)] - /* 0x199C */ public float TestShipAnimPulse; + /* 0x1994 */ public float TestShipAnimPulse; [NMS(Index = 186)] - /* 0x19A0 */ public float TestShipAnimRoll; + /* 0x1998 */ public float TestShipAnimRoll; [NMS(Index = 189)] - /* 0x19A4 */ public float TestShipAnimSpace; + /* 0x199C */ public float TestShipAnimSpace; [NMS(Index = 187)] - /* 0x19A8 */ public float TestShipAnimThrust; + /* 0x19A0 */ public float TestShipAnimThrust; [NMS(Index = 103)] - /* 0x19AC */ public float TestTrailRadius; + /* 0x19A4 */ public float TestTrailRadius; [NMS(Index = 102)] - /* 0x19B0 */ public float TestTrailSpeed; + /* 0x19A8 */ public float TestTrailSpeed; [NMS(Index = 207)] - /* 0x19B4 */ public float TestTrailThreshold; + /* 0x19AC */ public float TestTrailThreshold; [NMS(Index = 403)] - /* 0x19B8 */ public float ThrustDecaySpring; + /* 0x19B0 */ public float ThrustDecaySpring; [NMS(Index = 404)] - /* 0x19BC */ public float ThrustDecaySpringCombat; + /* 0x19B4 */ public float ThrustDecaySpringCombat; [NMS(Index = 101)] - /* 0x19C0 */ public int TrailMaxNumPointsPerFrameOverride; + /* 0x19B8 */ public int TrailMaxNumPointsPerFrameOverride; [NMS(Index = 196)] - /* 0x19C4 */ public float TrailVelocityFactor; + /* 0x19BC */ public float TrailVelocityFactor; [NMS(Index = 416)] - /* 0x19C8 */ public float TurnRudderStrength; + /* 0x19C0 */ public float TurnRudderStrength; [NMS(Index = 39)] - /* 0x19CC */ public float VignetteAmountAcceleration; + /* 0x19C4 */ public float VignetteAmountAcceleration; [NMS(Index = 40)] - /* 0x19D0 */ public float VignetteAmountTurning; + /* 0x19C8 */ public float VignetteAmountTurning; [NMS(Index = 105)] - /* 0x19D4 */ public float WarpAnimMaxSpeed; + /* 0x19CC */ public float WarpAnimMaxSpeed; [NMS(Index = 104)] - /* 0x19D8 */ public float WarpAnimMinSpeed; + /* 0x19D0 */ public float WarpAnimMinSpeed; [NMS(Index = 148)] - /* 0x19DC */ public float WarpFadeInTime; + /* 0x19D4 */ public float WarpFadeInTime; [NMS(Index = 141)] - /* 0x19E0 */ public float WarpInFlashTime; + /* 0x19D8 */ public float WarpInFlashTime; [NMS(Index = 145)] - /* 0x19E4 */ public float WarpInFlashTimeFreighter; + /* 0x19DC */ public float WarpInFlashTimeFreighter; [NMS(Index = 154)] - /* 0x19E8 */ public float WarpInFlashTimeNexus; + /* 0x19E0 */ public float WarpInFlashTimeNexus; [NMS(Index = 149)] - /* 0x19EC */ public float WarpInLineWidth; + /* 0x19E4 */ public float WarpInLineWidth; [NMS(Index = 142)] - /* 0x19F0 */ public float WarpInRange; + /* 0x19E8 */ public float WarpInRange; [NMS(Index = 146)] - /* 0x19F4 */ public float WarpInRangeFreighter; + /* 0x19EC */ public float WarpInRangeFreighter; [NMS(Index = 155)] - /* 0x19F8 */ public float WarpInRangeNexus; + /* 0x19F0 */ public float WarpInRangeNexus; [NMS(Index = 140)] - /* 0x19FC */ public float WarpInTime; + /* 0x19F4 */ public float WarpInTime; [NMS(Index = 144)] - /* 0x1A00 */ public float WarpInTimeFreighter; + /* 0x19F8 */ public float WarpInTimeFreighter; [NMS(Index = 153)] - /* 0x1A04 */ public float WarpInTimeNexus; + /* 0x19FC */ public float WarpInTimeNexus; [NMS(Index = 159)] - /* 0x1A08 */ public float WarpNexusDistance; + /* 0x1A00 */ public float WarpNexusDistance; [NMS(Index = 158)] - /* 0x1A0C */ public float WarpNexusPitch; + /* 0x1A04 */ public float WarpNexusPitch; [NMS(Index = 157)] - /* 0x1A10 */ public float WarpNexusRotation; + /* 0x1A08 */ public float WarpNexusRotation; [NMS(Index = 160)] - /* 0x1A14 */ public float WarpOnFootInCorvetteMaxWaitTime; + /* 0x1A0C */ public float WarpOnFootInCorvetteMaxWaitTime; [NMS(Index = 151)] - /* 0x1A18 */ public float WarpOutRange; + /* 0x1A10 */ public float WarpOutRange; [NMS(Index = 152)] - /* 0x1A1C */ public float WarpOutTime; + /* 0x1A14 */ public float WarpOutTime; [NMS(Index = 143)] - /* 0x1A20 */ public float WarpScale; + /* 0x1A18 */ public float WarpScale; [NMS(Index = 147)] - /* 0x1A24 */ public float WarpScaleFreighter; + /* 0x1A1C */ public float WarpScaleFreighter; [NMS(Index = 156)] - /* 0x1A28 */ public float WarpScaleNexus; + /* 0x1A20 */ public float WarpScaleNexus; [NMS(Index = 121)] - /* 0x1A2C */ public float WaterEffectScaler; + /* 0x1A24 */ public float WaterEffectScaler; [NMS(Index = 265)] - /* 0x1A30 */ public float WeaponDamagePotentialReferenceRange; + /* 0x1A28 */ public float WeaponDamagePotentialReferenceRange; + [NMS(Index = 652)] + /* 0x1A2C */ public float WingmanAlign; + [NMS(Index = 653)] + /* 0x1A30 */ public float WingmanAngle; [NMS(Index = 654)] - /* 0x1A34 */ public float WingmanAlign; - [NMS(Index = 655)] - /* 0x1A38 */ public float WingmanAngle; - [NMS(Index = 656)] - /* 0x1A3C */ public float WingmanAngle2; - [NMS(Index = 649)] - /* 0x1A40 */ public float WingmanAttackAimAngle; + /* 0x1A34 */ public float WingmanAngle2; [NMS(Index = 647)] - /* 0x1A44 */ public float WingmanAttackAngle; - [NMS(Index = 652)] - /* 0x1A48 */ public float WingmanAttackCoolTime; - [NMS(Index = 646)] - /* 0x1A4C */ public float WingmanAttackMinRange; - [NMS(Index = 644)] - /* 0x1A50 */ public float WingmanAttackOffset; + /* 0x1A38 */ public float WingmanAttackAimAngle; [NMS(Index = 645)] - /* 0x1A54 */ public float WingmanAttackRange; + /* 0x1A3C */ public float WingmanAttackAngle; [NMS(Index = 650)] - /* 0x1A58 */ public float WingmanAttackTime; - [NMS(Index = 651)] - /* 0x1A5C */ public float WingmanAttackTimeout; - [NMS(Index = 641)] - /* 0x1A60 */ public float WingmanAtTime; + /* 0x1A40 */ public float WingmanAttackCoolTime; + [NMS(Index = 644)] + /* 0x1A44 */ public float WingmanAttackMinRange; [NMS(Index = 642)] - /* 0x1A64 */ public float WingmanAtTimeBack; - [NMS(Index = 640)] - /* 0x1A68 */ public float WingmanAtTimeStart; - [NMS(Index = 658)] - /* 0x1A6C */ public float WingmanFwd1; - [NMS(Index = 659)] - /* 0x1A70 */ public float WingmanFwd2; + /* 0x1A48 */ public float WingmanAttackOffset; [NMS(Index = 643)] - /* 0x1A74 */ public float WingmanPerpTime; + /* 0x1A4C */ public float WingmanAttackRange; + [NMS(Index = 648)] + /* 0x1A50 */ public float WingmanAttackTime; + [NMS(Index = 649)] + /* 0x1A54 */ public float WingmanAttackTimeout; + [NMS(Index = 639)] + /* 0x1A58 */ public float WingmanAtTime; + [NMS(Index = 640)] + /* 0x1A5C */ public float WingmanAtTimeBack; + [NMS(Index = 638)] + /* 0x1A60 */ public float WingmanAtTimeStart; + [NMS(Index = 656)] + /* 0x1A64 */ public float WingmanFwd1; [NMS(Index = 657)] - /* 0x1A78 */ public float WingmanRadius; - [NMS(Index = 653)] - /* 0x1A7C */ public float WingmanSpawnDist; + /* 0x1A68 */ public float WingmanFwd2; + [NMS(Index = 641)] + /* 0x1A6C */ public float WingmanPerpTime; + [NMS(Index = 655)] + /* 0x1A70 */ public float WingmanRadius; + [NMS(Index = 651)] + /* 0x1A74 */ public float WingmanSpawnDist; [NMS(Index = 114)] - /* 0x1A80 */ public float WingmanSpeedApproachSpeed; + /* 0x1A78 */ public float WingmanSpeedApproachSpeed; [NMS(Index = 115)] - /* 0x1A84 */ public float WingmanSpeedApproachSpeedSpace; + /* 0x1A7C */ public float WingmanSpeedApproachSpeedSpace; [NMS(Index = 112)] - /* 0x1A88 */ public float WingmanSpeedTrackDistance; + /* 0x1A80 */ public float WingmanSpeedTrackDistance; [NMS(Index = 110)] - /* 0x1A8C */ public float WingmanSpeedTrackForceMax; + /* 0x1A84 */ public float WingmanSpeedTrackForceMax; [NMS(Index = 111)] - /* 0x1A90 */ public float WingmanSpeedTrackForceMin; + /* 0x1A88 */ public float WingmanSpeedTrackForceMin; [NMS(Index = 113)] - /* 0x1A94 */ public float WingmanSpeedTrackOffset; - [NMS(Index = 648)] - /* 0x1A98 */ public float WingmanViewerAngle; + /* 0x1A8C */ public float WingmanSpeedTrackOffset; + [NMS(Index = 646)] + /* 0x1A90 */ public float WingmanViewerAngle; [NMS(Index = 0)] - /* 0x1A9C */ public GcShipDataNames HoverShipDataNames; + /* 0x1A94 */ public GcShipDataNames HoverShipDataNames; [NMS(Index = 1)] - /* 0x1BBC */ public GcShipDataNames HoverShipDataNamesSpecial; + /* 0x1BB4 */ public GcShipDataNames HoverShipDataNamesSpecial; [NMS(Index = 2)] - /* 0x1CDC */ public GcShipDataNames SpookShipDataNames; + /* 0x1CD4 */ public GcShipDataNames SpookShipDataNames; [NMS(Index = 92, MxmlName = "3rdPersonShipEnabled")] - /* 0x1DFC */ public bool _3rdPersonShipEnabled; + /* 0x1DF4 */ public bool _3rdPersonShipEnabled; [NMS(Index = 248, MxmlName = "3rdPersonWarpWanderCurve")] - /* 0x1DFD */ public TkCurveType _3rdPersonWarpWanderCurve; + /* 0x1DF5 */ public TkCurveType _3rdPersonWarpWanderCurve; [NMS(Index = 24)] - /* 0x1DFE */ public bool AddShipToCollectionOnEnter; + /* 0x1DF6 */ public bool AddShipToCollectionOnEnter; [NMS(Index = 93)] - /* 0x1DFF */ public bool AimZoomAuto; + /* 0x1DF7 */ public bool AimZoomAuto; [NMS(Index = 23)] - /* 0x1E00 */ public bool AllowSideScreenPointing; + /* 0x1DF8 */ public bool AllowSideScreenPointing; [NMS(Index = 428)] - /* 0x1E01 */ public bool AltAtmosphere; + /* 0x1DF9 */ public bool AltAtmosphere; [NMS(Index = 90)] - /* 0x1E02 */ public bool AltControls; + /* 0x1DFA */ public bool AltControls; [NMS(Index = 98)] - /* 0x1E03 */ public bool ApplyHeightAlign; + /* 0x1DFB */ public bool ApplyHeightAlign; [NMS(Index = 97)] - /* 0x1E04 */ public bool ApplyHeightForce; + /* 0x1DFC */ public bool ApplyHeightForce; [NMS(Index = 380)] - /* 0x1E05 */ public bool AutoEjectOnLanding; + /* 0x1DFD */ public bool AutoEjectOnLanding; [NMS(Index = 109)] - /* 0x1E06 */ public TkCurveType CockpitExitAnimCurve; + /* 0x1DFE */ public TkCurveType CockpitExitAnimCurve; [NMS(Index = 95)] - /* 0x1E07 */ public bool CritsFromBehind; - [NMS(Index = 590)] - /* 0x1E08 */ public TkCurveType DeflectCurve; + /* 0x1DFF */ public bool CritsFromBehind; + [NMS(Index = 588)] + /* 0x1E00 */ public TkCurveType DeflectCurve; [NMS(Index = 175)] - /* 0x1E09 */ public TkCurveType DirectionDockingIndicatorCurve; + /* 0x1E01 */ public TkCurveType DirectionDockingIndicatorCurve; [NMS(Index = 99)] - /* 0x1E0A */ public bool DoPreCollision; + /* 0x1E02 */ public bool DoPreCollision; [NMS(Index = 96)] - /* 0x1E0B */ public bool DrawLineLockTarget; + /* 0x1E03 */ public bool DrawLineLockTarget; [NMS(Index = 94)] - /* 0x1E0C */ public bool EnableDepthTestedCrosshairSections; + /* 0x1E04 */ public bool EnableDepthTestedCrosshairSections; [NMS(Index = 25)] - /* 0x1E0D */ public bool EnablePulseDriveSpaceStationOrient; + /* 0x1E05 */ public bool EnablePulseDriveSpaceStationOrient; [NMS(Index = 314)] - /* 0x1E0E */ public TkCurveType GroundHeightHardCurve; + /* 0x1E06 */ public TkCurveType GroundHeightHardCurve; [NMS(Index = 308)] - /* 0x1E0F */ public TkCurveType GroundHeightSoftCurve; + /* 0x1E07 */ public TkCurveType GroundHeightSoftCurve; [NMS(Index = 381)] - /* 0x1E10 */ public bool LandedCockpitFreeLook; + /* 0x1E08 */ public bool LandedCockpitFreeLook; [NMS(Index = 290)] - /* 0x1E11 */ public bool LandingCheckBuildings; + /* 0x1E09 */ public bool LandingCheckBuildings; [NMS(Index = 339)] - /* 0x1E12 */ public TkCurveType LandingCurve; + /* 0x1E0A */ public TkCurveType LandingCurve; [NMS(Index = 340)] - /* 0x1E13 */ public TkCurveType LandingCurveHeavy; + /* 0x1E0B */ public TkCurveType LandingCurveHeavy; [NMS(Index = 341)] - /* 0x1E14 */ public TkCurveType LandingCurveWater; + /* 0x1E0C */ public TkCurveType LandingCurveWater; [NMS(Index = 531)] - /* 0x1E15 */ public TkCurveType MiniWarpCurve; + /* 0x1E0D */ public TkCurveType MiniWarpCurve; [NMS(Index = 338)] - /* 0x1E16 */ public TkCurveType PitchCorrectHeightCurve; + /* 0x1E0E */ public TkCurveType PitchCorrectHeightCurve; [NMS(Index = 49)] - /* 0x1E17 */ public TkCurveType RudderToRollCurve; + /* 0x1E0F */ public TkCurveType RudderToRollCurve; [NMS(Index = 213)] - /* 0x1E18 */ public TkCurveType ShieldEffectHitCurve; - [NMS(Index = 697)] - /* 0x1E19 */ public bool SpaceCombatFollowModeUseBoost; - [NMS(Index = 696)] - /* 0x1E1A */ public bool SpaceCombatFollowModeUseEvadeTarget; + /* 0x1E10 */ public TkCurveType ShieldEffectHitCurve; + [NMS(Index = 695)] + /* 0x1E11 */ public bool SpaceCombatFollowModeUseBoost; + [NMS(Index = 694)] + /* 0x1E12 */ public bool SpaceCombatFollowModeUseEvadeTarget; [NMS(Index = 91)] - /* 0x1E1B */ public bool SpaceMapInWorld; + /* 0x1E13 */ public bool SpaceMapInWorld; [NMS(Index = 100)] - /* 0x1E1C */ public bool SpeedTrackModeEnabled; + /* 0x1E14 */ public bool SpeedTrackModeEnabled; [NMS(Index = 249)] - /* 0x1E1D */ public bool SpringSpeedSpringEnabled; + /* 0x1E15 */ public bool SpringSpeedSpringEnabled; [NMS(Index = 185)] - /* 0x1E1E */ public bool TestShipAnims; + /* 0x1E16 */ public bool TestShipAnims; [NMS(Index = 150)] - /* 0x1E1F */ public TkCurveType WarpInCurve; + /* 0x1E17 */ public TkCurveType WarpInCurve; } } diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index 9b7992795..5e8526094 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "6.34.0.1"; + internal const string VERSION_STRING = "6.34.0.2"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major;