Allow json to be created to generate craft-able helmets, current planned syntax:
{
unlocal_name: "<name>",
model_name:"<model name>"
# overrides texture_name in 1.8, applies as texture_name in 1.7.10 (if texture_name is missing)
texture_name:"<texture name>"
# overrides model_name in 1.7.10, applies as model_name in 1.8 (if model_name is missing)
worn_model_name:"<worn name (obj)>"
# doesn't render if not declared, may eventually support json model (first iteration shall not)
recipes: {
{
["ABA","AAA","AAA"], # custom recipes types not natively supported
A:"minecraft:block_dirt",
B:"<modid>:<item name>"
}
}
}
This shall be an experimental feature
Allow json to be created to generate craft-able helmets, current planned syntax:
{ unlocal_name: "<name>", model_name:"<model name>" # overrides texture_name in 1.8, applies as texture_name in 1.7.10 (if texture_name is missing) texture_name:"<texture name>" # overrides model_name in 1.7.10, applies as model_name in 1.8 (if model_name is missing) worn_model_name:"<worn name (obj)>" # doesn't render if not declared, may eventually support json model (first iteration shall not) recipes: { { ["ABA","AAA","AAA"], # custom recipes types not natively supported A:"minecraft:block_dirt", B:"<modid>:<item name>" } } }This shall be an experimental feature