diff --git a/EXILED/Exiled.Events/Patches/Events/Map/ExplodingFlashGrenade.cs b/EXILED/Exiled.Events/Patches/Events/Map/ExplodingFlashGrenade.cs index b01df68276..63968c0232 100644 --- a/EXILED/Exiled.Events/Patches/Events/Map/ExplodingFlashGrenade.cs +++ b/EXILED/Exiled.Events/Patches/Events/Map/ExplodingFlashGrenade.cs @@ -73,7 +73,7 @@ private static void ProcessEvent(FlashbangGrenade instance, float distance) continue; // LifeIdentifier check is needed to fix NW Bug https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/2811 - if (!IndividualFriendlyFire.CheckFriendlyFirePlayer(instance.PreviousOwner, player.ReferenceHub) && instance.PreviousOwner.LifeIdentifier == player.Footprint.LifeIdentifier) + if (!IndividualFriendlyFire.CheckFriendlyFirePlayer(instance.PreviousOwner, player.ReferenceHub) && instance.PreviousOwner.LifeIdentifier != player.Footprint.LifeIdentifier) continue; if (Physics.Linecast(instance.transform.position, player.CameraTransform.position, instance.BlindingMask))