@@ -7,4 +7,50 @@ sidebar_position: 1
77# Installation
88
99::: danger
10- The resource should be called ` inventory `
10+ The resource should be called ` inventory `
11+
12+ ::: warning
13+ This script is designed & made for use with ESX Legacy.
14+ Recommended Versions are ESX 1.7.5 and above.
15+ :::
16+
17+ ## Installation
18+
19+ * First unzip the inventory, then drag and drop the folder into your resources folder.
20+ * Add ` ensure inventory ` to your ` server.cfg ` , make sure it is below ` es_extended ` .
21+ * Head over to the ` configs ` folder and edit the files to your liking.
22+ * SQL will be created automatically!
23+ * That's it, enjoy! 🎉
24+
25+ ### Dependencies
26+
27+ * [ ESX Legacy] ( https://github.com/esx-framework/esx_core )
28+ * [ oxmysql] ( https://github.com/CommunityOx/oxmysql/releases )
29+
30+ ## Adding Icons
31+
32+ All icons go into ` web/dist/assets/items ` folder.  ;
33+
34+ If you are planning on editing the Inventory UI make sure to also add your icons to the ` web/public/assets/items ` folder.
35+
36+ ## Support for visn\_ are (since inventory v4.3.7)
37+
38+ Go to ` visn_are/script/custom/hooks.lua ` and add the following Event:
39+
40+ ``` lua
41+ TriggerEvent (' inventory:lock' , value )
42+ ```
43+
44+ It should look like this:
45+
46+ ``` lua
47+ HookEventHandler (ENUM_HOOKABLE_EVENTS .UNCONSCIOUS_STATE_CHANGED , function (newState )
48+ if newState then -- Player is unconscious now
49+ TriggerEvent (' inventory:lock' , true )
50+ else -- Player is conscious now
51+ TriggerEvent (' inventory:lock' , false )
52+ end
53+
54+ ResetThirstHungerStatus ()
55+ end )
56+ ```
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